The objective of Qix is \u200b\u200bto claim some portion of the field of play as their own. At the beginning of each level the playing field is a big empty rectangle containing only the Qix - a strange figure rare and erratic movements performed within the confines of the rectangle. The player controls a small marker that can be moved through the edges of the rectangle. To claim an area of \u200b\u200bthe screen, the player must be separated from one edge and draw a rectangle Stix through. The Stix are simply lines drawn by moving the marker. When the marker traces a closed figure, the area surrounded by the figure becomes solid, indicating that was claimed. The player can make a Quick Stix, which appear blue when solid, or Slow Stix, which appear red. The Slow Stix takes longer to draw, but it is worth double points. Once the player has claimed an area, the marker can move safely through it. To complete a level, the player must claim 75% or more of the rectangle.
Then the clásioco game ...
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